SIGGRAPH 2009 is over.(Conference: 3-7 August (Monday through Friday) and Exhibition: 4-6 August (Tuesday through Thursday).
It was sponsored by The Association for Computing Machinery (ACM), an educational and scientific society uniting the world's computing educators, researchers, and professionals to inspire dialogue, share resources and address the field's challenges.Its one of the best scientific animation/hypermedia/multimedia platform in the world.
It was full of galleries, competitions, events, presentations, Papers and exhibitions. A real feast!
We @markivmedcom / @LastMohican hope to participate the next time round. (2010). Here are Two interesting Interfaces which surfaced in SIGGRAPH 2009.
It was sponsored by The Association for Computing Machinery (ACM), an educational and scientific society uniting the world's computing educators, researchers, and professionals to inspire dialogue, share resources and address the field's challenges.Its one of the best scientific animation/hypermedia/multimedia platform in the world.
... to stimulate communication and growth, and foster the fusion and mutual inspiration of science, art, and technology.
It was full of galleries, competitions, events, presentations, Papers and exhibitions. A real feast!
We @markivmedcom / @LastMohican hope to participate the next time round. (2010). Here are Two interesting Interfaces which surfaced in SIGGRAPH 2009.
- 1) Immersive 3D plus Virtualization to let you move freely in Virtual world- A team from INRIA and Grenoble Universities in France (will) demo a new virtual reality system called Virtualization Gate.
Virtualization Gate that tracks users' movements very accurately using multiple cameras, allowing them to interact with virtual objects with new realism.A user wears a head-mounted display (HMD) and moves through a virtual space while several cameras track his movement. The video here shows a guy kicking over virtual vases and pushing a virtual representation of himself around. A cluster of PCs is needed to perform the necessary image capture and 3D modeling.
- 2) Teleconferencing in Three dimensions
MxR works with USC’s Institute of Creative Technologies and the Interactive Media Division at the School of Cinematic Arts. ICT projects create and analyze immersive systems for education and training simulations that incorporate both real and virtual elements. IMD projects push the boundaries of immersive experience design and alternative controllers. The VRPsych Lab and Graphics Lab at ICT are frequent collaborative partners.
HeadSPIN: A One-to-Many 3D Video Teleconferencing System from MxR on Vimeo.
HeadSPIN: A One-to-Many 3D Video Teleconferencing System from MxR on Vimeo.
The MxR at the University of Southern California rapidly prototypes and explores techniques and technologies to improve the fluency of human-computer interactions and create visceral synthetic experiences.
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